Ocean Star: Divine Power He feels like he’s trying to correct the ship, after years of the series lacking a clear vision.
For a franchise that helped define JRPG action games, Star Ocean really struggled to find a meaningful way to move forward, especially with the poorly received PS4 release. Ocean Star: Integrity and Insincerity. Star Ocean is in dire need of something new, and divine power The new traverse mechanic, known as DUMA, might be just that. After getting nearly two hours of hands-on training, Ocean Star: Divine Power It’s the most ambitious the series has felt since PlayStation 2, with the basic gimmick looking like something really new.
My demo consists of two sections: the first was a story-driven section that ended up getting DUMA, while the second was digging into combat and exploration.
While the gameplay seems like a step forward, divine power The story seems to go back to basics in a good way. The game focuses on Raymond Lawrence, the captain of the merchant ship Ydas, who has landed on the underdeveloped planet Aster IV. The sport of early rhythms that classic Star Ocean sci-fi feel meets fantasy, as Raymond’s advanced technology blends with medieval culture in Aster IV.
But as it turns out, the most interesting thing about the story setting is DUMA, too. Raymond and his crew were transporting a precious cargo when they landed, and the cargo turned out to be DUMA, a highly advanced piece of technology that appears to have the ability to sense and allows its user to neutralize gravity.
DUMA is set on the R1 button, with the first press allowing you to float above the ground. At this point the reticle appears and pressing R1 again causes you to move forward wherever you aim. This ability is widely associated with game traversal and combat. While Star Ocean has always had dungeons and areas with branching paths, exploration has never felt this deep.
divine power It completely changes this. DUMA allows you to connect hills and climb with ease. The game’s environments are distinctly vertical, with plenty of small items stashed away if you’re willing to explore.
DUMA is also hugely useful in combat, letting you slide behind enemies to get on the blind side, or attack them for a powerful attack. one thing divine power From the previous game is how the real-time battles take place right on the map. This means that while you’re walking around with DUMA, you can use it to ambush a group of enemies.
The basic combat has been significantly changed from the previous game, allowing you to plan different attacks to three face buttons. Attacks are dictated by an AP gauge that fills up automatically, which means you can not only unleash endless combos but focus on dribbling and timing your combos. At the same time, the Vanguard Assault Scale limits how often you can use DUMA, and this fee is charged when you do damage.
Star Ocean has always benefited from a variety of characters, and divine power Once again he gives each party member a distinct personality. Raymond focuses on powerful melee attacks and some AoE, while Leaticia focuses on super-fast combos against a single enemy.
At the same time, each vanguard attack character with DUMA has a different effect. For example, Nina’s vanguard attack not only hits an enemy, but also heals allies in the area. frequency and intensity divine power Fighting is very similar Star Ocean: The Last Hope.
DUMA is a great new mechanism that can actually come true divine power Apart from a large number of RPGs released this year. While I can’t say whether the story and characters will prove memorable, the basic puzzle of figuring out what DUMA looks like is intriguing. Square Enix has a lot of releases coming over the next six months, but Ocean Star: Divine Power It could easily end up being one of the highlights.
Ocean Star: Divine Power Released October 27 for PS4, PS5, Xbox One and Xbox Series X | S and PC.
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