Zelda Tears of the Kingdom Flight

The kingdom’s tears seem to multiply over the crossing mechanics

Nintendo’s latest live stream might not be perfect, but thanks to some huge announcements, it’ll be remembered fondly for years to come — and the traversal mechanics in The Legend of Zelda: Tears of the Kingdom one reason. Along with some new trailers for Mario + Rapids sparks of hope And the Bayonetta 3as well as detecting BICMIN 4And the clash fire emblemAnd the Octopate Traveler 2Nintendo has largely ended its show, giving fans another brief tease for the next show Zelda Game.

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Along with the title announcement, the long-awaited Breath of the wild The successor finally got an official release date, which is May 12, 2023. But among those big discoveries a few precious glimpses of the gameplay emerged, and while the overall view might be only a minute and a half, it’s enough to send Zelda Fandom in a whirl of ecstasy. Unlike the first trailer that featured a variety of gameplay sequences, this The Legend of Zelda: Tears of the Kingdom The trailer focused on one key element: the game’s traversal mechanics, which seem to be an integral part of this pseudo-sequel.

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The Legend of Zelda: Tears of the Kingdom’s New Crossing Mechanics

2017’s The Legend of Zelda: Breath of the Wild He had a revolutionary traversal system. Where most open world games restrict the player to the roads and paths that are already assigned to them, Breath of the wild It was the first game that really allowed players to go anywhere. Players can climb anything, from towers to castles to sheer mountain faces. As long as they had enough stamina to do the climb, or enough creativity to launch themselves there, they were allowed to do so. Breath of the wild He set the standard for traversing the open world, a standard that some games can’t now achieve.

Flash forward five years and The Legend of Zelda: Tears of the Kingdom Just received another trailer for the game. behave somewhat of a sequel to Breath of the wildwould probably follow the same continuity and using the same engine, Kingdom tears It already has a massive foundation for its traversal mechanics. However, this does not mean that Nintendo does not continue to innovate. Only in this trailer are some very unique scanning mechanics on display.

After viewing a few cave paintings, the camera snaps to Link as he cruises cinematically from a floating cliff, high above the clouds. Soon the link goes into free fall, and the ground beneath it creeps into view. This is the first new traversal mechanic in this trailer, apparently confirming that the player will be able to dive from the sky and reach the ground below in one seamless transition.

The trailer then shows the link using a raised boulder to climb back up into the sky. Since the rock glows yellow, it can be inferred that the player will most likely be able to use one of his new abilities in the Sheikah Slate to lock the platform into an upward trajectory. some classic Breath of the wild The climb is shown next, with Link climbing up Kingdom tearsNew floating structures. this is The Legend of Zelda: Tears of the Kingdom The trailer then ends with Link falling back into the air, but this time landing on the back of a flying stone bird, hinting at another form of traversal in the game.

The Legend of Zelda: Tears of the Kingdom It was launched on May 12, 2023, exclusively for the Nintendo Switch.

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