Now that’s Activision raise the curtain on Call of Duty: Warzone 2.0.1 UpdateWe have a much better understanding of what to expect from the sequel. The new game features a number of interesting changes – such as vehicle improvements, separate gas circuits, and a farm map. But the sequel is full of baffling design decisions, the most egregious of which is the inclusion of AI robots. While robots will surely have their place in Escape from TarkovDMZ-style DMZ mode, including putting them in a battle royale can spoil the experience for most players.
AI robots are integrated into the core gameplay loop of Warzone 2.0It is therefore doubtful that Activision will remove it from the game entirely. Snapshots from Banners It is suggested that these AI bots are scattered all over the map. Often they multiply indoors, which leads to increased activity – at a cost.
For starters, repetitive players will not feel any satisfaction from eliminating an enemy bot, especially since they are absolutely no threat. If you hit one, they just stand there and occasionally snap shots that pop towards you, but even casual players won’t have any problems eliminating them. part of war zoneHis call is continuous, and he eliminates as many players as possible. Bots don’t add anything in this regard.
AI bots also drop items when defeated, such as armor plates and ammo. But these items are found around the map anyway, so there’s not much reason to prioritize eliminating AI enemies. The bots also interfere with the drone’s kill line, appearing on the map as red dots, just as enemy players do. For this reason, it is often unclear which red dots represent real players and which ones are associated with artificial intelligence. This can severely affect the way players interact with their opponents, leading to frustrating situations.
The biggest problem with AI bots is shooting players in the back. An enemy robot might take a few shots at you, but if you hit back, a real enemy player can easily pounce on you and take you out while you turn your back. This is further amplified if you fire an unlocked weapon, which reveals your location on the mini-map. So in a weird way, you’d better not deal with these AI-controlled enemies at all.
We anticipate a slew of issues with third-party posts. Imagine you’re going to the end of the match after finding a lot of powerful gear and weapons, only to have a real player take it out as you defend yourself from a weak AI bot.
Stronghold, another new feature of Warzone 2.0, requires you to infiltrate and eliminate AI-controlled rules to earn free download weapon from store. Since weapons to load are very expensive, players are encouraged to complete these Stronghold objectives. However, it’s likely that enemy players will come in and take you out from behind and scrape off any remaining AI eliminations, letting you do all the dirty work for them. It’s clearly a terrible design decision that will force even experts to play with less force, hurting the flow of the match.
These issues carry over to the new Gulag, which also includes AI bots. The new Gulag stage is much larger and more complex than before, but Activision has broken the stage with AI bots that have a massive health pool. They don’t do much damage, but they are nothing more than a distraction from the real players. Again, you’ll likely be taken out while shooting AI tanks around the stage. This is unnecessary and interrupts the flow of the gulag match.
In general, it is easy to see the attractiveness of adding AI bots to it war zone 2.0, Boosting action while giving casual players more action. The problem is that these bots are implemented in a way that is counterintuitive to the premise of the battle royale game. It’s really hard to survive against real players.
Call of Duty: Warzone 2.0.1 Update Launches November 16, 2022.
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